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James Organisciak
Video Game Designer
Hello, I'm James, a Game Design Graduate from the University of Huddersfield and games are my passion. Throughout University, I have worked on multiple projects in Unreal Engine, making use of Blueprinting. I have acted as a Technical, Gameplay and Level Designer for the projects I have been involved with, as well as providing some art due to my skills in Autodesk 3ds Max.

Current Projects
Syndicate Smackdown
2.5D Top Down Bullet Hell based around Parrying
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